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Wednesday, April 28, 2010

 

Resonance of Fate Review:

Resonance of Fate Review:
Resonance of Fate Review:

Resonance of Fate is the latest JRPG developed by Tri-Ace in their first ever job with Sega as a publisher. As far as JRPG developers go Tri-Ace is unique. Their games always have extremely fun battle systems, but they always seem to falter in some form in the presentation and other parts of the gameplay. Has Resonance of Fate bucked the trend, or has Tri-Ace made yet another game that borders on greatness but trips over its own feet before the finish line?

 


It seems that Al Gore has failed in his environmentalist endeavors since Resonance of Fate revolves around an Earth nearly devoid of life. In the distant future the entire planet has gone into ruin except for a small area around an atmosphere purifying tower known as Basel. You play as three mercenaries who take jobs from the higher-ups in the tower in order to eek out a living. With time you discover the pasts of the three hunters as well as the great power the machinery of Basel has over the fate of every person that lives in it. Surprisingly (from a JRPG enthusiast standpoint) the three heroes never get to the point of trying to save the world but instead focus on more personal, and some might say selfish, goals right up until the end of the game.

 


Resonance of Fate Review:

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